# AddItem Button

The video below shows how to create a Button to add an item to the inventory.  The video shows how to make a copy of the existing BtnAddDiamond Prefab, how to create a ScriptableObject Instance of a HealthPotion, and how to configure the duplicated prefab so that it's PickUp component will have a HealthPotion and Potion Image associated with the prefab. &#x20;

{% embed url="<https://youtu.be/l0agEqs9n8A>" %}
