> For the complete documentation index, see [llms.txt](https://kdoore.gitbook.io/cs2335/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://kdoore.gitbook.io/cs2335/f20_bkup_v2/unity-basics/unity-editor-windows.md).

# Unity Editor Windows

The Unity Editor has several windows which can be arranged in a variety of layouts. The image below shows the default window-panel layout, with description provided for each panel in the sections below.\
[See Unity Manual:  Unity's Interface](https://docs.unity3d.com/Manual/UsingTheEditor.html)

![](https://1118975008-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-M0-KLgOacVpbicrqehO%2F-M04eWSVrF1dPNoG3KOs%2F-M04eayqfK9DkBydPbiR%2FScreen%20Shot%202019-01-15%20at%204.20.18%20PM.png?generation=1581716783724941\&alt=media)

1. **Hierarchy Panel** - this panel contains all gameObjects for the currently viewed scene. Nested objects have parent-child relationship with respect to transforms, such that moving a Parent object will cause the same relative movement in any Child gameObjects. Parent-child relationships can be used to access gameObjects in scripts / code.   &#x20;
2. **Scene View** - this window allows constructing details of a scene by adding, modifying gameObjects. When the editor is in play-mode, the Game view becomes active instead of the scene view in the default layout. You can manually select the Scene-view tab to see edit-mode details of gameObjects.
3. **Toolbar** - buttons allow movement / scaling / rotation of gameObjects - See links below for **keyboard hot-keys:**\
   **Q - pan, W - move, E - Rotate, R - Scale, T- Rect Tool (resize)**
4. **Inspector Panel** - provides editable details of components for the gameObject currently selected in the hierarchy, or for selected gameAssets
5. **Project Panel** - Displays file-system assets folder where custom folders, scripts, textures, prefabs are stored.
6. **Play controls** - Allows starting,pausing, etc of the current Unity Scene. When in play-mode, scenes may be switched due to game or user events.
7. **Game View** - Tab - Toggle the GameView tab to see the camera-view of a scene. This is the view displayed when in play-mode. It is often helpful to toggle back to Scene-view when in play mode, so see edit-mode version of gameObjects.

## Unity Editor Hot Keys

[Unity Manual - Hot Keys](https://docs.unity3d.com/Manual/UnityHotkeys.html)

[Unity Hot Keys Windows PDF](https://docs.unity3d.com/uploads/Main/Unity_HotKeys_Win.pdf)

[Unity Hot Keys MacOS PDF](https://docs.unity3d.com/uploads/Main/Unity_HotKeys_Mac.pdf)

See Tutorials on [www.raywenderlich.com](https://www.raywenderlich.com/7514-introduction-to-unity-getting-started-part-1-2) for Keyboard Shortcuts, etc.
