Dark Attractors, Collective Intelligence, and Institutional Integrity
A Diagnostic and Design Framework for AI Task Forces
Why this page exists
Core Modeling Concept: Attractors in Socio-Technical Systems
Two Attractor Types Institutions Must Distinguish
1) Wellbeing / Learning Attractor (Generative)
2) Influence / Capture Attractor (Dark)
Malevolent Creativity as a System Capability (Not a Moral Trait)
The Capture Playbook: A Pattern Language for Task Forces
Pattern
Mechanism
System Effect
Design Countermeasure
Why This Matters for AI Specifically
Collective Intelligence (CI) Under Threat and Under Design
Minimal Evaluation Rubric for AI Programs and Partnerships
Dimension
Diagnostic Question
Optional Exercise: Attractor Lab (30 minutes)
Persona Engine (Fictional, Non-Targeted)
Persona
Tests For
Why This Belongs in the VIM Framework
PreviousKindness as an Attractor in Learning SystemsNextThe Art of Kindness (AoK) as a Proven, Interdisciplinary Learning Model
Last updated