CS1335 Java and Processing
  • CS 1335 Computer Science 1
  • Getting Started
    • Processing IDE
    • Java vs Javascript
    • Review: Processing, Functions
    • HSB Color Mode
      • HSB Color Wheel
        • Example Code
      • HSB Color Palette Tool
    • Recursion
      • Recursion Call-Stack
      • Example Code
        • Example Code Feb 5 S20
        • Feb 12 Code
  • Project 1
    • Subjective Modeling of Emotions
    • Emotions represented using color, form, space
      • Kandinsky Color - Emotion
      • Emotional Intelligence
    • Project 1: PShapes
      • Example Code
      • Inspiration
    • PShape with Cutout - Inner Contour
    • VertexShape - Recursion
    • Project 1: Recursive Drawing
    • Project 1: Programmatic Variations in Color
      • Recursion with rotate, scale
      • Plan Region Size, Color
    • Map Function
    • Transforms for Mirroring
    • Project1-Steps
  • Grid Based Designs
    • Computational Design
      • Generative Design
    • Artist: Victor Vasarely
    • Grid Pattern Design
    • 1D - Array of PShapes for Grid Layout
      • Truchet Tiling
      • Example Code
    • PShapes in Grid Regions
    • Grid Region Logic
    • Pattern Preview - Transforms: Translate & Scale
  • Project 2
    • Project 2 - 2D Arrays for Gradient Logic
      • 2D Array Grid with Labels
    • Grid Patterns using 2D Array Indexes: i, j
      • Example Class Code
    • lerpColor( ) and map( ) Functions
    • Demo Lerp Colors
    • 2D Arrays with lerpColor
    • Create PShape 2D Array
    • Function: Populate2DArray( )
    • Function: DisplayShapeMatrix()
    • Transforms for Position, Rotation, Scale of ShapeMatrix Elements
    • Project 2 - Steps
    • Animation for ShapeMatrix
      • Animation w/Noise
  • Object Oriented Programming
    • Introduction to Objects
    • OOP vs Data-Flow
    • Button States
    • Buttons as Objects
      • Button Class
    • Create Object Instances
    • Button Types
    • Modeling Buttons: States and Events
    • OOP - Inheritance
    • OOP - Polymorphism
    • Child-Class: PImageButton
    • PShape - SVG Objects
    • Menu of Buttons
    • ButtonGroup - Final Version
    • Slider Controller
    • UML Class Diagram
  • Project 3
    • Project 3 - Logic, Steps
    • Example Code S20
      • Code Wed Apr 1
      • Code Wed Apr 8 v1
      • Code Wed Apr 8 v2
      • Code Mon Apr 13
      • Code Wed Apr 15
      • Code Mon Apr 20
      • Code Wed Apr 22
      • Code Mon Apr 27
      • Code Wed Apr 29
    • Project 3 - Class Definitions
      • Button
      • PImageButton
      • ButtonGroup
      • Pattern
        • PShapes - SVG, Vertex Shapes
        • Setting Colors For Patterns
        • Pattern - With Child-PShapes
      • Slider
      • Particles
  • Java Syntax
    • Java Syntax
      • Typed-Variables
      • Float - Integer Conversion Errors
      • Modulus
      • Functions
      • Object Reference Data Types
      • Arrays
        • Class Example Code
      • Switch-Case Statement
      • Ternary Operator
      • Class
      • Learning Science
    • UML Class Diagram
    • Glossary
  • Resources and References
    • Resources
    • Random Inspiration
      • Ulm School
      • Heart-Mind, Mind, Body
      • Statistical Uncertainty
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  1. Java Syntax
  2. Java Syntax

Switch-Case Statement

The Switch-Case Statement is a control structure that can be used in place of a set of nested if, else-if statements, under certain conditions.

Test Condition

In situations where a set of if, if-else statements are each testing to check the value of a single variable, and then executing specific statements when the test value matches the a valid value, then a Switch-Case statement can be used. This is often the case when using code that implements logic for a Finite State Machine, where the system is always in one state, out of a fixed set of possible states.

In the code below, in every conditional-test, we're always comparing a single value: testCondition. We are testing to see if it is equal to one of the following values: value1, value2, value3.

//nested if, else-if structure

if(testCondition == value1){
    doThing1();
}
else if(testCondition == value2){
    doThing2();
}
else if(testCondition == value3){
    doThing3();
}
else{
    doDefaultThing();
}

////Implement using switch-case

switch(testCondition){
    case value1:
        doThing1();
    break;

    case value2:
        doThing2();
    break;

    case value3:
        doThing3();
    break;

    case value4:  
    case value5:  //case 4 falls through to case5 
        doThing4_5();
    break;

    default:
        doDefaultThing();

}  //end switch

Fixed Set of Integral Values

The testCondition and acceptible set of values must be of Integral Data Types: These include: integer, char, bool.

switch-case cannot be used with: floating-point / fractional values or object data-types.

As of Java 7, switch-case can be used with string values:

String color = "red";  

 switch (color) {  
    case "red":  
        println("Color is Red");  
    break; 

    case "green":  
        println("Color is Green"); 
    break;  

    default:  
    println("Color not found");  
 }
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