Random Thoughts

Michael Sellers, Advanced Game Designarrow-up-right

Systems: A set of parts that together form loops of interaction between them to create a persistent “whole.” The whole has its own properties and behaviors belonging to the group but not to any single part within it.

Image below from Michael Sellers, Advanced Game Designarrow-up-right

Empathy, Tribalism, Millennials - NPR articlearrow-up-right

Sophia Construction - Echo Flowersarrow-up-right Design for Good: To support families and victims of ME (chronic fatigue) syndrome

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