# Project 2 - Starter Assets

For the remaining projects in this course, we'll use the following provided script files:

**Scripts:** \
**StateManager.cs** - Custom State Machine Logic - Inherits from MonoBehaviour \
**IStateBase.cs** - Interface specification \
**BeginState.cs** - Example Scene-State script \
**EndState.cs** - Example Scene-State script

**Scenes:** BeginScene EndScene

* Each scene contains:
  * UI Button, UI panel with UI - Text

[Starter Code - Unity Package](https://utdallas.box.com/s/74r2eqj8nc5w1ri3kzjdih00ykx33ef4)  - Box.com

[Starter Code - Unity Package](https://www.dropbox.com/s/44wt15qaui1jo4d/Proj2_StarterAssets.unitypackage?dl=0) - Dropbox

#### Instructions:

Download the UnityPackage using links above.

Create a copy of your Project 1 Unity Project.

Rename your project to reflect: Project2.

Import downloaded custom package into Unity - Project 2 from above link

* Unity Top Menu / Assets / Import Custom Package    &#x20;
  * browse to your downloaded file and import all items
* Go to Project / Build Settings&#x20;
  * Drag **BeginScene, EndScene** into **Scenes In Build** window
  * Do not Build Project
* Open BeginScene, play, use buttons to change between BeginScene, EndScene


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://kdoore.gitbook.io/cs2335/master_v2/project-2-statemanager/project2-starter-assets.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
