A4 - Objects: Things and No Thing
Materiality, Matter, Energy, Space and Time: Mapping Relational Meanings in Complex - Dynamic Worlds
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Materiality, Matter, Energy, Space and Time: Mapping Relational Meanings in Complex - Dynamic Worlds
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Rule 5 - Learning Does Not End There is no part of life that does not contain lessons - if you are alive, there are lessons to be learned.
Learn to embrace your role as a perpetual student
"Surrender - does not obstruct our power, it enhances it" Marianne Williamson Commitment - "Our greatest weakness lies in giving up. The most certain way to succeed is always to try just one more time." Thomas Edison Humility - "and when you have reached the mountaintop, then you shall begin to climb." Kahlil Gibran Flexibility - "To improve is to change; to be perfect is to change often." Winston Churchill
Curiosity: Cassini Nazir
Objects as Dynamic Energy Traces:
Submission Instructions: Fall 2021:
Humans perceive the world as being composed of objects. Human object perception - can be understood as 'snapshots' of transient sensory input associated with a 'system' of condensed matter; matter and energy are different forms of the same phenomena.
Energy ( change ) flows in continuous waves - analog oscillations - Energy is a measure of change. Humans perceive change as a discrete measured difference between observations. Measured values can be stored as data. Without Human observation - no change can be quantified. Humans use language to communicate knowledge across time and space. Discrete data represents relational measurements of change phenomena.
Human languages provide a way to communicate about human subjective perception of some observed change.
“To change with change is the changeless state.” Bruce Lee
Bruce Lee believed that individuals, societies and cultures need to change with change. The world is changing quickly and we want to do what we can to help it be for the better. To spark positive change and growth, there is much work and healing to be done.
Under the heavens, under the sky, we are all one family.” – Bruce Lee
Bruce Lee was an ally of humanity and believed that if everyone helped his neighbor, no one would be without help.
"BE WATER, MY FRIEND. Empty your mind. Be formless, shapeless, like water. You put water into a cup, it becomes the cup. You put water into a bottle, it becomes the bottle. You put it into a teapot, it becomes the teapot. Now water can flow or it can crash. Be water, my friend."
Magic, Error and Terror: Modern brain science has produced extraordinary insight into the functioning of the human brain. This book combines some of these results with the idea of subconscious and conscious models. It then explores how these models often generate magic, sometimes error, and occasionally terror. Subconscious models help us understand how psychotherapy changes minds, why fatigue is an emotion, how breathing affects our well-being, and how we may give mind and body a rest. Conscious models explain some instances of deception in medicine, economics, politics, and religion. Subconscious and conscious models together allow us to identify nonsensical questions. The age-old question "Do we have free will?" is one such case. Hence, this question cannot be answered. This book offers a kaleidoscope of topics and cases. More ideas about subconscious and conscious models and their effects will surely occur to you as you read. Klaus Truemper
Mad Mapper - Parametric Real-time Media
Semiosis (from the : σημείωσις, sēmeíōsis, a derivation of the verb σημειῶ, sēmeiô, "to mark"), or sign process, is any form of , conduct, or process that involves , including the production of . A sign is anything that communicates a meaning, that is not the sign itself, to the interpreter of the sign. The meaning can be intentional such as a word uttered with a specific meaning, or unintentional, such as a symptom being a sign of a particular medical condition. Signs can communicate through any of the senses, visual, auditory, tactile, olfactory, or taste.
For humans, semiosis is an aspect of the wider systems of social interaction in which information is exchanged. It can result in particular types of social encounter, but the process itself can be constrained by social such as propriety, privacy, and disclosure. This means that no social encounter is reducible to semiosis alone, and that semiosis can only be understood by identifying and exploring all the conditions that make the transmission and reception of signs possible and effective. When two individuals meet, the ways in which they think, the specific identities they assume, the emotional responses they make, and the beliefs, motives, and purposes they have, will frame the situation as it develops dynamically and potentially test the legitimacy of the outcomes. All these elements are, to a greater or lesser extent, semiotic in nature in that prevailing codes and are being applied. Consequently, where the line is drawn between semiosis and semiotics will always be somewhat arbitrary.
See also:
Biosemiotics (from the βίος bios, "life" and σημειωτικός sēmeiōtikos, "observant of signs") is a field of and that studies the prelinguistic meaning-making, or production and of and and their in the biological realm.
Biosemiotics attempts to integrate the findings of biology and semiotics and proposes a in the scientific view of , in which (sign process, including and interpretation) is one of its immanent and intrinsic features.
UML - Class Diagram - The image below shows the hierarchical view of a series of
UML Class Diagram -
In , a class diagram in the (UML) is a type of static structure diagram that describes the structure of a system by showing the system's , their attributes, operations (or methods), and the relationships among objects.
The class diagram is the main building block of modeling. It is used for general of the structure of the application, and for detailed modeling translating the models into . Class diagrams can also be used for . The classes in a class diagram represent both the main elements, interactions in the application, and the classes to be programmed.
A class with three compartments.
In order to further describe the behavior of systems, these class diagrams can be complemented by a or .