CS1335
  • Introduction
  • Assignments
    • A1: Meta, Metta
    • A2: Functions, Emotions
    • A3: Repeat Patterns
    • A4 - Objects: Things and No Thing
    • Final Inspirations
    • A?: Grid Patterns
    • Inspiration
  • Getting Started
    • Processing
    • PDE - Code Editor
    • Learning Processing
  • Java Language
    • Java Syntax
      • Typed-Variables
      • Float - Integer Conversion Errors
      • Modulus
      • Functions
      • Object Reference Data Types
      • Arrays
        • Class Example Code
      • Switch-Case Statement
      • Ternary Operator
      • Class
  • Project 1
    • Random Variation
    • Noise
    • HSB Color Mode
      • HSB Color Wheel
        • Dynamic ColorWheel
        • HSB Color Palette Tool
    • PShape Objects
      • Example Code: PShape
        • Inspiration
    • Modeling Emotions
      • Emotions
        • Kandinsky Color - Emotion
    • PShape with Contour
    • Recursion
      • Recursion Call-Stack
      • Recursion Examples
        • Example Code 1
        • Example Code 2
    • Recursion - PShape
    • Recursive Patterns
    • Planning Structure: Functions:
      • Example Code - Feb 19
      • Final Code Structure
    • Project 1: Programmatic Variations in Color
      • LerpColor
      • Map Function
      • Map with LerpColor
      • noise( )
    • Transforms for Mirroring
    • Project 1-Steps
  • Grid Based Designs
    • Computational Design
    • Artist: Victor Vasarely
    • Grid Pattern Design
    • 1D - Array of PShapes for Grid Layout
      • Truchet Tiling
      • Example Code S2020
      • Example Code March 11
      • Example - March9
      • Example Code
    • PShapes in Grid Regions
    • Grid Region Logic
    • Pattern Preview - Transforms: Translate & Scale
  • Project 2
    • Project 2 - 2D Arrays for Gradient Logic
      • 2D Array Grid with Labels
    • Grid Patterns using 2D Array Indexes: i, j
      • Example Class Code
    • lerpColor( ) and map( ) Functions
    • Demo Lerp Colors
    • 2D Arrays with lerpColor
    • Create PShape 2D Array
    • Function: Populate2DArray( )
    • Function: DisplayShapeMatrix()
    • Transforms for Position, Rotation, Scale of ShapeMatrix Elements
    • Project 2 - Steps
    • Animation for ShapeMatrix
      • Animation w/Noise
  • Object Oriented Programming
    • Introduction to Objects
    • Button States
    • Buttons as Objects
      • Button Class
    • Create Object Instances
    • Button Types
    • Modeling Buttons: States and Events
    • OOP - Inheritance
    • OOP - Polymorphism
    • Child-Class: PImageButton
    • PShape - SVG Objects
    • Menu of Buttons
    • ButtonGroup - Final Version
    • Slider Controller
    • UML Class Diagram
  • Project 3
    • Project 3 - Logic, Steps
    • Project 3 - Class Definitions
      • Button
      • PImageButton
      • ButtonGroup
      • Pattern
        • PShapes - SVG, Vertex Shapes
        • Setting Colors For Patterns
        • Pattern - With Child-PShapes
      • Slider
      • Particles
  • Modeling
    • UML Class Diagram
  • Resources and References
    • Glossary
    • Resources
      • Acoustics
      • Learning Science
        • Emotional Intelligence
      • Creativity
      • Conceptual Art
      • Books
        • Art
      • Games, Rules
      • Complexity
    • Random Inspiration
      • Ulm School
      • Heart-Mind, Mind, Body
      • Statistical Uncertainty
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  • PShape[ ][ ] ShapeMatrix
  • Alternate PShapes Grid-Pattern

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  1. Project 2

Create PShape 2D Array

Previous2D Arrays with lerpColorNextFunction: Populate2DArray( )

Last updated 5 years ago

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In the code below, we'll modify our so that we're now creating PShape objects for each 2D Array element (instead of using processing rect()), then we'll display those PShape in a second step of the process.

PShape[ ][ ] ShapeMatrix

In the code below, we'll create a 2D array of PShapes using the Processing PShape methods, we'll use the calculated gradient color to PShape: setFill( color ) method for each PShape. Then we'll before display each PShape using the PShape: shape( PShape, x, y ) method

 void setup(){
  size( 600,600);
  colorMode(HSB, 360, 100, 100);
 int rows = 6;
  int cols = 6;
  int cellSize = width/cols;
  PShape [][]shapeMatrix = new PShape[rows][cols];
  //int[][] intMatrix = new int[rows][cols];//2D array of ints
  int xPos=0; //variables to control where rectangle is drawn
  int yPos = 0;
  color c1=color(157, 83, 56);
  color c2 = color(258, 66, 96);
  for( int i=0; i< rows; i++){
    for( int j=0; j< cols; j++){
         int k = i + j;
         //calculate fill color
         float kFraction = map( k, 0, (rows-1) + (cols-1),0.0, 1.0);
         color c3 = lerpColor(c1, c2, kFraction);

        //create the shape 
        PShape curShape = rectPattern( cellSize-10, c3);

         //store shape in 2D array
         shapeMatrix[i][j]= curShape;  //store in 2D array
        ///display shape
         shape(curShape, xPos, yPos); 

         xPos += cellSize; //increment for drawing the next column
    } //end of inner loop (cols)
    yPos +=cellSize; //move yPos for drawing next row
    xPos = 0;
  } //end of outer loop (rows) 
}


//function to create a PShape rect
PShape rectPattern( float len, color c1){
  PShape s = createShape( RECT, 0,0, len, len);
  s.setFill(c1);
  return s;
}

Alternate PShapes Grid-Pattern

In the code segments below, we use additional logic, is the value of k odd or even, calculated using modulus k % 2 Where we draw a circle or rectangle if odd or even, still using the color gradient logic.

//inside setup()
////code inside nested for-loop
void setup(){
size( 600,600);
colorMode(HSB, 360, 100, 100);

PShape curShape;
if( k %2==0){
//create Shape and setFill
curShape = cirPattern( cellSize-10, c3);
} else{
curShape = rectPattern( cellSize-10, c3);
}


///more for-loop code
//end of setup


//Additional code: 
//new function to create a PShape circle
PShape cirPattern( float len, color c1){
  PShape s = createShape( ELLIPSE, len/2,len/2, len, len);
  s.setFill(c1);
  return s;
}
simple 2D arrays project