CS1335
  • Introduction
  • Assignments
    • A1: Meta, Metta
    • A2: Functions, Emotions
    • A3: Repeat Patterns
    • A4 - Objects: Things and No Thing
    • Final Inspirations
    • A?: Grid Patterns
    • Inspiration
  • Getting Started
    • Processing
    • PDE - Code Editor
    • Learning Processing
  • Java Language
    • Java Syntax
      • Typed-Variables
      • Float - Integer Conversion Errors
      • Modulus
      • Functions
      • Object Reference Data Types
      • Arrays
        • Class Example Code
      • Switch-Case Statement
      • Ternary Operator
      • Class
  • Project 1
    • Random Variation
    • Noise
    • HSB Color Mode
      • HSB Color Wheel
        • Dynamic ColorWheel
        • HSB Color Palette Tool
    • PShape Objects
      • Example Code: PShape
        • Inspiration
    • Modeling Emotions
      • Emotions
        • Kandinsky Color - Emotion
    • PShape with Contour
    • Recursion
      • Recursion Call-Stack
      • Recursion Examples
        • Example Code 1
        • Example Code 2
    • Recursion - PShape
    • Recursive Patterns
    • Planning Structure: Functions:
      • Example Code - Feb 19
      • Final Code Structure
    • Project 1: Programmatic Variations in Color
      • LerpColor
      • Map Function
      • Map with LerpColor
      • noise( )
    • Transforms for Mirroring
    • Project 1-Steps
  • Grid Based Designs
    • Computational Design
    • Artist: Victor Vasarely
    • Grid Pattern Design
    • 1D - Array of PShapes for Grid Layout
      • Truchet Tiling
      • Example Code S2020
      • Example Code March 11
      • Example - March9
      • Example Code
    • PShapes in Grid Regions
    • Grid Region Logic
    • Pattern Preview - Transforms: Translate & Scale
  • Project 2
    • Project 2 - 2D Arrays for Gradient Logic
      • 2D Array Grid with Labels
    • Grid Patterns using 2D Array Indexes: i, j
      • Example Class Code
    • lerpColor( ) and map( ) Functions
    • Demo Lerp Colors
    • 2D Arrays with lerpColor
    • Create PShape 2D Array
    • Function: Populate2DArray( )
    • Function: DisplayShapeMatrix()
    • Transforms for Position, Rotation, Scale of ShapeMatrix Elements
    • Project 2 - Steps
    • Animation for ShapeMatrix
      • Animation w/Noise
  • Object Oriented Programming
    • Introduction to Objects
    • Button States
    • Buttons as Objects
      • Button Class
    • Create Object Instances
    • Button Types
    • Modeling Buttons: States and Events
    • OOP - Inheritance
    • OOP - Polymorphism
    • Child-Class: PImageButton
    • PShape - SVG Objects
    • Menu of Buttons
    • ButtonGroup - Final Version
    • Slider Controller
    • UML Class Diagram
  • Project 3
    • Project 3 - Logic, Steps
    • Project 3 - Class Definitions
      • Button
      • PImageButton
      • ButtonGroup
      • Pattern
        • PShapes - SVG, Vertex Shapes
        • Setting Colors For Patterns
        • Pattern - With Child-PShapes
      • Slider
      • Particles
  • Modeling
    • UML Class Diagram
  • Resources and References
    • Glossary
    • Resources
      • Acoustics
      • Learning Science
        • Emotional Intelligence
      • Creativity
      • Conceptual Art
      • Books
        • Art
      • Games, Rules
      • Complexity
    • Random Inspiration
      • Ulm School
      • Heart-Mind, Mind, Body
      • Statistical Uncertainty
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  1. Project 2
  2. Grid Patterns using 2D Array Indexes: i, j

Example Class Code

PreviousGrid Patterns using 2D Array Indexes: i, jNextlerpColor( ) and map( ) Functions

Last updated 5 years ago

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Notice that the circles are using fractionl logic for color: k= min( i, j) and this creates concentric color patterns. The Squares are using logic: k=i+j, which gives diagonal color gradient pattern.

void setup(){
  size( 600, 600);
  colorMode(HSB, 360, 100, 100);
  background(0);
  color c1 = color( 270, 100, 50);//dark purple
  color c2 = color( 180, 100, 100); //cyan
  color c4 = color( 0,100,100  ); //red -some other color
  int rows = 20;
  int cols = 20;
  int size = width/cols;
  //data-type, variable name, initialize: objects: use 'new'
  int[][] intMatrix = new int[rows][cols];

  int xPos=0;  //for creating grid layout
  int yPos=0;  //for creating grid layout

  //nested for-loops -here we are populating and displaying at the same time
  for( int i=0; i< rows; i++){
    for( int j=0; j< cols; j++){
    int k = i + j;  ///play with this logic to determine k
    int l = min( i, j);
    float fractionk = map( k, 0,rows-1 + cols -1, 0.0, 1.0);  //want full range for lerpColor
    float fractionl = map( l, 0, rows-1, 0.0, 1.0); //want full range of colors
    color c3 = lerpColor( c1, c2, fractionk);
    color c5 = lerpColor( c4, c1, fractionl);

    int value = 0;
    if( k % 2 == 0){  //k is even number
     value = k;
          fill( c3); //color set by k logic
          rect( xPos,yPos,size * .9, size * .9);

        fill(0);//text color is set by fill
        textAlign( CENTER, CENTER); ///align horiz, vert to center
        text( k, xPos + (size/2), yPos +(size/2));
    } //end if
    else{
     value = l;
       fill( c5); //color set by l logic
       ellipse( xPos+(size/2),yPos+(size/2),size * .9, size * .9);
       fill(360);//text color is set by fill
        textAlign( CENTER, CENTER); ///align horiz, vert to center
        text( l, xPos + (size/2), yPos +(size/2));
    } //end else

    intMatrix[i][j] = value;


    xPos += size;
    } //end inner for-lop 
    xPos = 0; //reset at end of each row
    yPos += size; //reset for moving down to next row
  }//end outer for-loop


} //end setup

Variations of Grid Color Patterns

Using: int l = max( i, j)

Using: int l = min( i, j)