Random Thoughts

Michael Sellers, Advanced Game Design

Systems: A set of parts that together form loops of interaction between them to create a persistent “whole.” The whole has its own properties and behaviors belonging to the group but not to any single part within it.

Image below from Michael Sellers, Advanced Game Design

Empathy, Tribalism, Millennials - NPR article

Sophia Construction - Echo Flowers Design for Good: To support families and victims of ME (chronic fatigue) syndrome

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