CS1335 Java and Processing
  • CS 1335 Computer Science 1
  • Getting Started
    • Processing IDE
    • Java vs Javascript
    • Review: Processing, Functions
    • HSB Color Mode
      • HSB Color Wheel
        • Example Code
      • HSB Color Palette Tool
    • Recursion
      • Recursion Call-Stack
      • Example Code
        • Example Code Feb 5 S20
        • Feb 12 Code
  • Project 1
    • Subjective Modeling of Emotions
    • Emotions represented using color, form, space
      • Kandinsky Color - Emotion
      • Emotional Intelligence
    • Project 1: PShapes
      • Example Code
      • Inspiration
    • PShape with Cutout - Inner Contour
    • VertexShape - Recursion
    • Project 1: Recursive Drawing
    • Project 1: Programmatic Variations in Color
      • Recursion with rotate, scale
      • Plan Region Size, Color
    • Map Function
    • Transforms for Mirroring
    • Project1-Steps
  • Grid Based Designs
    • Computational Design
      • Generative Design
    • Artist: Victor Vasarely
    • Grid Pattern Design
    • 1D - Array of PShapes for Grid Layout
      • Truchet Tiling
      • Example Code
    • PShapes in Grid Regions
    • Grid Region Logic
    • Pattern Preview - Transforms: Translate & Scale
  • Project 2
    • Project 2 - 2D Arrays for Gradient Logic
      • 2D Array Grid with Labels
    • Grid Patterns using 2D Array Indexes: i, j
      • Example Class Code
    • lerpColor( ) and map( ) Functions
    • Demo Lerp Colors
    • 2D Arrays with lerpColor
    • Create PShape 2D Array
    • Function: Populate2DArray( )
    • Function: DisplayShapeMatrix()
    • Transforms for Position, Rotation, Scale of ShapeMatrix Elements
    • Project 2 - Steps
    • Animation for ShapeMatrix
      • Animation w/Noise
  • Object Oriented Programming
    • Introduction to Objects
    • OOP vs Data-Flow
    • Button States
    • Buttons as Objects
      • Button Class
    • Create Object Instances
    • Button Types
    • Modeling Buttons: States and Events
    • OOP - Inheritance
    • OOP - Polymorphism
    • Child-Class: PImageButton
    • PShape - SVG Objects
    • Menu of Buttons
    • ButtonGroup - Final Version
    • Slider Controller
    • UML Class Diagram
  • Project 3
    • Project 3 - Logic, Steps
    • Example Code S20
      • Code Wed Apr 1
      • Code Wed Apr 8 v1
      • Code Wed Apr 8 v2
      • Code Mon Apr 13
      • Code Wed Apr 15
      • Code Mon Apr 20
      • Code Wed Apr 22
      • Code Mon Apr 27
      • Code Wed Apr 29
    • Project 3 - Class Definitions
      • Button
      • PImageButton
      • ButtonGroup
      • Pattern
        • PShapes - SVG, Vertex Shapes
        • Setting Colors For Patterns
        • Pattern - With Child-PShapes
      • Slider
      • Particles
  • Java Syntax
    • Java Syntax
      • Typed-Variables
      • Float - Integer Conversion Errors
      • Modulus
      • Functions
      • Object Reference Data Types
      • Arrays
        • Class Example Code
      • Switch-Case Statement
      • Ternary Operator
      • Class
      • Learning Science
    • UML Class Diagram
    • Glossary
  • Resources and References
    • Resources
    • Random Inspiration
      • Ulm School
      • Heart-Mind, Mind, Body
      • Statistical Uncertainty
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  1. Getting Started
  2. Recursion
  3. Example Code

Example Code Feb 5 S20

Example Class Code: Feb 5, 2020

Introduction to Recursion

//Feb 5, 2020


float maxSize = 300; //global variable

void setup(){
  size( 600, 600);
  colorMode(HSB, 360, 100, 100, 100);//HSBA

  //drawCircle( width/2, height/2,  300);
  drawRecursiveCircles(  width/2, height/2, maxSize, 10); //call recursive function
 }

//Recursive function - repeat structure to repeat some task
//Recursive function calls itself within the function body
//Recursive function requires termination test before recursive call

void drawRecursiveCircles(float x, float y, float size,  int count  ){
  if( count <0){  //stop repeat - test for termination
    return; //stops execution of the function
  }
  count--;  //decrease our count variable before recursive call

  float hue = map( size, 0, maxSize, 0, 90);
  fill( hue, 100, 100,30);
  ellipse( x, y, size, size); //task
  drawRecursiveCircles(x+ size * 0.8  , y, size * 0.8, count );  //recursive call:  call the function itself
  drawRecursiveCircles(x- size * 0.8  , y, size * 0.8, count );  //recursive call:  call the function itself
}

void drawCircle( float x, float y, float size){
  //termination condition - RED FLAG
  for( int i= 1 ; i< 10; i++){
  ellipse( x, y, size/i, size/i); //draw a single ellipse
  }

}
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