Code Wed Apr 8 v2
First versions of code for Project 3
Main Tab - Version 1
//Main Tab
//Make objects, objects call methods
//Make an object instance
Button btn1;//declare the variable as global - btn is null
void setup(){
size( 600, 600);
colorMode(HSB, 360, 100, 100);
// Button( float x, float y, float w, float h, String label )
btn1 = new Button( 20, 20, 100, 50, "Hello"); //initialize
}
void draw(){
btn1.display();
fill( color( 280, 100, 100));
rect( 150, 50, 100 ,50);
}
void mouseClicked(){
btn1.clicked( mouseX, mouseY);
}
Button Class version 1
Does not include code for text label
class Button{
//Variables, Properties, Data stored in memory
float x,y; //position
float w, h; //size
String label;
color selectedColor, defaultColor, currentColor; //HSB
boolean selected; //false by default
//Constructors
Button( float x, float y, float w, float h, String label ){
this.x = x;
this.y = y;
this.w = w;
this.h = h;
this.label = label;
selectedColor = color( 280, 100, 100); //purple
defaultColor = color( 280, 80,80);//dull, dark version
currentColor = defaultColor;
selected = false; //button starts in off state
} //end constructor
//METHODS , functions an object can execute for behaviour
void display( ){
fill(currentColor);
//TODO text for label
rect( x, y, w, h);
}
void clicked( int mx, int my){ //mouseX, mouseY
println("btn has been clicked");
if( mx > x && mx < x+w && my> y && my< y+h){ //mouse is inside button box
selected = !selected; //toggle the value
if( selected){
currentColor = selectedColor;
}else{
currentColor = defaultColor;
} //end else
}//if
} //clicked method
}//end class
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